Digital storytelling seems like it would be helpful in the art room. One of the tools I like best is HelloSlide which I could imagine would be wonderful for combining art projects with artist's statements. I like Flipsnack, but am not sure how often it would be used in my classroom. Last year, some of the 3rd grade created and illustrated their own books, so it's a possibility. Could I incorporate both kinds of 'digital storytelling' into an art show?
One of the big stumbling blocks with these storytelling sites, from the perspective of the art room, is the illustration, since that's an aspect that we focus on in art - creating your own illustrations. Most of the sites provide illustrations - yes, they are varied and beautiful, but they are not the work of the student. That's why the two sites mentioned above work for me - they allow the student's storytelling as well as their artwork to shine. Altho I tried and tried, Grabba Beast wasn't on the web (?) so I could only learn about it from other sites. The concept is a fun cross between drawing and writing a description - it'd be fun for an interdisciplinary lesson.
Recently on my listserv one of the teachers was talking about flipping her classroom by creating demo videos which would be accessible by students at each studio ( guess that requires a number of laptops.) The beauty of that would be that the demo could be repeated, as desired, by the students, freeing me up to help with other situations. Maybe with Creaza? or Flipsnack (definitely Flipsnack for origami.)
An aside, Jason Ohler's site on Digital Storytelling has extensive assessment notes on digital storytelling which could be helpful for me in considering how to refine rubrics for my studios.
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